Art Evaluation

Once upon a time ago, I interviewed with a company that makes casino games: the kind for phones, the web, and even slot machines. I was completely psyched. This place sounded awesome. The position sounded awesome. I got through to the point where I had to do an art evaluation. I was given parameters in size and what the text had to say, while I had creative freedom with the theme.

After a disastrous first draft and talking it over with someone at the company, I went with a beach theme. This image was made for the most part in Photoshop, but in order to reduce time in making it, some portions/assets were made in Illustrator. My goal was to branch out of doing things in a minimalist way (because their art style wasn’t minimalist), incorporating shading techniques, but I didn’t want it to be super realistic. Somewhere in between.

As part of an evaluation, I was tasked with making a dialogue box for a casino game. While the evaluation came with several parameters, the theme and feel was mostly my choice.

Postmortem: I’m actually kind of proud of it. It’s cute. It flexed my Photoshop brains where things came back to mind. But there could be a bit more detail in the background, I feel. And now that I look at it, it’s possibly the wrong shade of sky blue? But this exercise did remind me that there’s still lots of techniques to learn out there.

Programs used: Adobe Photoshop, Adobe Illustrator.

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